Players move the Dinosaur meeple forward on the game board an amount of spaces equal to the number of Disasters in the Disaster Area. In the game, the player with the lowest value card may use the effect first. In the end, the player who reaches fifty points wins. If all other players die, he or she wins instantly. However, if he or she fails to win the round, they lose their score.
A New Way to Play Dino Cards
In the first round, players reveal cards. The highest-scoring player advances their Dinosaur meeple along the escape path. The player with the lowest score must add a Disaster card to the disaster area. Each player’s point score is equal to the Point card that is facing up. However, the bonus value may change depending on other cards that the player has in his hand. When this happens, he must draw another special card to activate the corresponding move.
Various Types of Cards
Players also gain bonuses by playing different types of cards. Various cards will have different effects. For example, the player with the highest score will move their Dinosaur meeple along the Escape Route. In the worst case scenario, the player with the lowest score will add a Disaster card to the Disaster Area. The player’s base score will be the number of points he or she has collected, and it can go up or down based on bonuses from other cards.
Draw a Set of Bones to Build Your Skeleton
The game is played in three phases, Field Season, Museum Work, and Controversy. During the Field Season phase, players draw a set of Bones. The bones are colored in different ways. Two different types of Bones can be used to make a skeleton. In this way, the player will gain prestige and a higher score than any other player. There are no limits to the number of Bones that can be gathered, and the rules of the game are simple to understand.
Each player’s Score is calculated by using cards. During each game, each player’s Point card will be the “critical” sign of his or her Dinosaur. When a card is placed on the disaster area, the player will need to add it to his or her score. After the Disaster area is filled, the disaster will be added to the player’s score. Depending on the type of Disaster card, the player’s score will have different characteristics.
Scoring in Dino World
The main part of the dinosaur games is scoring. After a player reveals his or her cards, he or she must place their Dinosaur meeple along the escape route. The disaster area will add a card if the player who has the lowest score adds the card to the Disaster area. The player’s score is equal to the point value of the face-up Point card. The effects of other cards will change the player’s score.
During the game, players move their Dinosaur meeples across the game board. The player with the highest score moves the meeple along the escape route. When the player with the lowest score has a disaster, he or she must add the disaster to the Disaster area. This action will make the player’s score higher. If you can do that, you can also move the meeples to different areas of the board to get the highest score.